︎︎︎ About

With 5G as a narrative and framework, this design project explores future use cases and discusses the impact it could have on our society.

︎︎︎ Artifacts

  1. Autonomous Decisions
  2. Remote Work
  3. Fake Society
  4. Cultural Streaming
  5. Decentralized Health
  6. Contagion Mapping
  7. Digital Education
  8. Connectivity as Real Estate
  9. Virtual Shopping

︎︎︎ Final Reflections

We are in the middle of a connectivity-shift, where 5G is expanding every day.

︎︎︎Picture Library


Master thesis by

︎︎︎Fredrik Just
︎︎︎Jonas Vetlesen

Sping 2020
An Interaction Design Diploma Project
The Oslo School of Architecture and Design
This is a digital version of the project report. The report in its whole can be downloaded as a PDF here


In most developed countries, internet connectivity can be compared to infrastructure like water, electricity and sewage; it’s a foundation for a big part of our modern lives, and we usually only consider it when it’s missing.

As new technology, devices and applications evolves, our society evolves with it. One of the enablers for these technologies is the fifth generation of mobile connectivity, 5G.

In this project, we explore the fifth generation of mobile connectivity and its use cases. Through our research we learn that although the potential for consumer-oriented applications and services appear big, the examples and use cases that exist are limited in terms of addressing societal impact and repercussions. This leads us to turn our focus towards the consumer side of 5G and use design as a tool for exploring future opportunities and challenges tied to technology, with 5G serving as a narrative and framework.

Based on our research we create a set of “what if’s” and design a collection of artifacts, addressing different aspects tied to the technology in a more speculative manner. However, while speculative design often deals in future technologies, we investigate how a technology that is already here can impact our society in the near future. We use these artifacts to reflect on implications and consequences in three layers; personal, societal and governmental.

Through this project, we want to contribute to the discussion about our role as designers, and why we should consider the impact of our solutions.


Evidencing the fifth generation focuses on everyday life and connectivity, and what the emerging 5G infrastructure could mean for society. We approach this in a Norwegian context as 5G is being built and expanded here right now, and because it is the society we know the most about.

We have chosen to scope this project towards consumer applications as opposed to industrial ones. This choice was strengthened after researching existing use-cases, which will be further explained in the existing use case chapter.

Following the Gartner Hype Cycle, we are interested in what happens when 5G eventually reaches the plateau of productivity and sees mainstream adoption taking off, making its use part of our everyday life.